Dæmon Engine
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Repositories
- breakpad Public
Dæmon Breakpad for MinGW and more — Maintained and enhanced version of Google Breakpad providing wider platform compatibility and additional executable and symbol formats while incorporating upstream changes. Maintained by Dæmon Developers for the Unvanquished project.
- Daemon-vulkan Public
Dedicated forge for the vulkan renderer, this is just a branch of the Daemon repository with a dedicated issue tracker and pull request hub.
- native_client Public
Dæmon Native Client Loader — Secure Sandbox Runtime, based on Google NaCl runtime with many fixes. Maintained by Dæmon Developers for the Unvanquished project.
- saigo-nacl-sdk Public
Dæmon Saigo NaCl SDK — Maintained and enhanced Native Client SDK, based on Google Saigo NaCl SDK with many fixes and multiplatform support. Maintained by Dæmon Developers for the Unvanquished project.
- Daemon Public
Daemon Game Engine — Maintained multiplatform 3D game engine tailored for first-person shooters, delivering 25 years of modernization after id Tech 3. Historically based on ioquake3, Wolf:ET and XreaL with its own features and improvements. Maintained by Dæmon Developers for the Unvanquished project.
- Urcheon Public
An asset builder and package manager for Dæmon Engine based games like Unvanquished and other Quake 3 games.
- crunch Public Forked from Unity-Technologies/crunch
Dæmon Crunch — Maintained CRN texture compression library and command-line tool producing GPU-friendly formats such as CRN, DDS and KTX. It incorporates Unity improvements, extend platform support and is deeply tested. Maintained by Dæmon Developers for the Unvanquished project.
- PDCursesMod Public Forked from Bill-Gray/PDCursesMod
Public Domain Curses - a curses library for environments that don't fit the termcap/terminfo model, modified and extended from the 'official' version
- freetype Public Forked from freetype/freetype
FreeType is a freely available software library to render fonts.
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