perf(replay): Use RGB_565 when alpha is unnecessary - #5821
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Performance metrics 🚀
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| Revision | Plain | With Sentry | Diff |
|---|---|---|---|
| 6b019b7 | 343.31 ms | 417.23 ms | 73.91 ms |
| d15471f | 342.08 ms | 415.44 ms | 73.35 ms |
| 8687935 | 332.52 ms | 362.23 ms | 29.71 ms |
| 5b1a06b | 352.27 ms | 413.70 ms | 61.43 ms |
| 91bb874 | 314.47 ms | 440.00 ms | 125.53 ms |
| 0ee65e9 | 321.06 ms | 361.24 ms | 40.18 ms |
| e63ad34 | 323.67 ms | 390.33 ms | 66.67 ms |
| 33a08cc | 267.08 ms | 340.45 ms | 73.37 ms |
| 27d7cf8 | 397.90 ms | 498.65 ms | 100.75 ms |
| ee747ae | 405.43 ms | 485.70 ms | 80.28 ms |
App size
| Revision | Plain | With Sentry | Diff |
|---|---|---|---|
| 6b019b7 | 0 B | 0 B | 0 B |
| d15471f | 1.58 MiB | 2.13 MiB | 559.54 KiB |
| 8687935 | 1.58 MiB | 2.19 MiB | 619.17 KiB |
| 5b1a06b | 0 B | 0 B | 0 B |
| 91bb874 | 1.58 MiB | 2.13 MiB | 559.07 KiB |
| 0ee65e9 | 0 B | 0 B | 0 B |
| e63ad34 | 0 B | 0 B | 0 B |
| 33a08cc | 1.58 MiB | 2.12 MiB | 555.28 KiB |
| 27d7cf8 | 1.58 MiB | 2.12 MiB | 549.42 KiB |
| ee747ae | 1.58 MiB | 2.10 MiB | 530.95 KiB |
Previous results on branch: rz/perf/use-rgb565-for-replay
Startup times
| Revision | Plain | With Sentry | Diff |
|---|---|---|---|
| 31e7057 | 317.82 ms | 364.96 ms | 47.14 ms |
| f2fe68a | 321.57 ms | 366.41 ms | 44.84 ms |
| 850fe59 | 314.02 ms | 351.60 ms | 37.58 ms |
| 51b6faf | 327.98 ms | 377.96 ms | 49.98 ms |
App size
| Revision | Plain | With Sentry | Diff |
|---|---|---|---|
| 31e7057 | 0 B | 0 B | 0 B |
| f2fe68a | 0 B | 0 B | 0 B |
| 850fe59 | 0 B | 0 B | 0 B |
| 51b6faf | 0 B | 0 B | 0 B |
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Keep PixelCopy, masking, compositing, and cleanup from accessing the shared bitmap concurrently. Fixes GH-5340 Co-Authored-By: Codex <noreply@openai.com>
Re-arm the recorder's content-change gate when a capture is skipped because another frame is still in flight. This ensures the latest UI state is retried on the next capture interval. Refs GH-5340 Co-Authored-By: OpenAI Codex <noreply@openai.com>
Reduce replay screenshot memory while retaining ARGB_8888 for SurfaceView compositing. Refs GH-5340 Co-Authored-By: Codex <noreply@openai.com>
Screen content is always opaque so the alpha channel in ARGB_8888 is wasted. RGB_565 halves the per-screenshot bitmap memory (~2B/px vs 4B/px). Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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romtsn
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July 30, 2026 14:08
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Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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📜 Description
Use
RGB_565for replay recording bitmaps when alpha is unnecessary. PixelCopy keepsARGB_8888when SurfaceView capture is enabled because compositing depends on the transparentholes left in the Window capture. Canvas capture always uses
RGB_565because it does not supportSurfaceView compositing.
💡 Motivation and Context
RGB_565halves the recording bitmap's memory footprint. The previous switch toARGB_8888wasbased on an unconfirmed theory about native bitmap crashes; #5808 instead addresses the concurrent
PixelCopy access and recycling that can produce those crashes.
Fixes #5853
💚 How did you test it?
./gradlew ':sentry-android-replay:testDebugUnitTest' --tests='*PixelCopyStrategyTest*' --info./gradlew spotlessApply apiDumpAdded assertions that regular PixelCopy capture uses
RGB_565and SurfaceView capture retainsARGB_8888.Pixel 2XL replay: https://sentry-sdks.sentry.io/explore/replays/626de797788a47ada6bd4c1372c67a5f
HMD Pulse replay: https://sentry-sdks.sentry.io/explore/replays/133aab4923714042b7d3b679fe59c8bf/
Screenshot attached to an event: https://sentry-sdks.sentry.io/issues/7603602409/events/ed83e9c4eb2f452e9d41475339c3a11d
Also tested that SurfaceViews capture still works independently.
📝 Checklist
sendDefaultPIIis enabled.🔮 Next steps
None.